Store Build Intake
Fulfill Engine white-label stores
1 Type & store
2 Pricing & commission
3 Products
4 Build packet

Store type

At-cost store
Customer orders at your cost — no markup, no commission. (e.g. Huttopia, company stores.)
Retail store
Marked up for their audience — you keep margin and pay the customer a commission.
Rename these labels to whatever you use internally — just tell me.

Store setup

becomes slug.checkoutstores.com
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Drop logo / click to upload

Pricing & commission

applies to new rows; set per-product below

Products & department routing

Product nameMethodSupplyCostTier 1Tier 2Tier 3 Customer pays StyleDesign IdColorsCommissionPlacement(s)
Placements: toggle FF / FB / LC / LS / RS — pick more than one for front + back.   Colors: list the ones you'll offer (the blank's real swatches appear in FE when you build it).   Design ID: comes from FE's View designs library after the art is uploaded — leave blank now (amber = reminder), fill it after.   Cost: blank base cost. FE-catalog rows are the catalog price (reference); In-house (3PL) rows are what you set as the SKU cost when you stock the blank.
0 products

Build packet — hand this to the FE build

Runs entirely in your browser. Each product has its own method (routing) and supply (FE-sourced blank vs your in-house stock). At-cost stores skip commission; retail stores set it flat or per product. FE has no product-import API, so the packet drives a guided build, not an automatic upload.

Fill store info + add products to enable